Home
Journals
Archaeology International
Architecture_MPS
Europe and the World: A law review
Film Education Journal
History Education Research Journal
International Journal of Development Education and Global Learning
International Journal of Social Pedagogy
Jewish Historical Studies: A Journal of English-Speaking Jewry
Journal of Bentham Studies
London Review of Education
Radical Americas
Research for All
The Journal of the Sylvia Townsend Warner Society
The London Journal of Canadian Studies
About
About UCL Press
Who we are
Contact us
My ScienceOpen
Sign in
Register
Dashboard
Search
Home
Journals
Archaeology International
Architecture_MPS
Europe and the World: A law review
Film Education Journal
History Education Research Journal
International Journal of Development Education and Global Learning
International Journal of Social Pedagogy
Jewish Historical Studies: A Journal of English-Speaking Jewry
Journal of Bentham Studies
London Review of Education
Radical Americas
Research for All
The Journal of the Sylvia Townsend Warner Society
The London Journal of Canadian Studies
About
About UCL Press
Who we are
Contact us
My ScienceOpen
Sign in
Register
Dashboard
Search
15
views
7
references
Top references
cited by
0
Cite as...
0 reviews
Review
0
comments
Comment
0
recommends
+1
Recommend
0
collections
Add to
0
shares
Share
Twitter
Sina Weibo
Facebook
Email
1,434
similar
All similar
Record
: found
Abstract
: not found
Book Chapter
: not found
Performativity in Art, Literature, and Videogames
How to Do Things with Images
other
Author(s):
Darshana Jayemanne
Publication date
(Online):
June 14 2017
Publisher:
Springer International Publishing
Read this book at
Publisher
Buy book
Review
Review book
Invite someone to review
Bookmark
Cite as...
There is no author summary for this book yet. Authors can add summaries to their books on ScienceOpen to make them more accessible to a non-specialist audience.
Related collections
ScienceOpen Research
Most cited references
7
Record
: found
Abstract
: not found
Book
: not found
My Mother Was a Computer
N. Hayles
(2005)
0
comments
Cited
65
times
– based on
0
reviews
Bookmark
Record
: found
Abstract
: not found
Article
: not found
Genre and game studies: Toward a critical approach to video game genres
T. Apperley
(2006)
0
comments
Cited
51
times
– based on
0
reviews
Review now
Bookmark
Record
: found
Abstract
: not found
Book
: not found
Critical Play
Mary Flanagan
(2009)
0
comments
Cited
33
times
– based on
0
reviews
Bookmark
All references
Author and book information
Book Chapter
Publication date (Print):
2017
Publication date (Online):
June 14 2017
Pages
: 31-53
DOI:
10.1007/978-3-319-54451-9_2
SO-VID:
8f1d537a-a1d4-4973-9bec-9e35ca4b57f2
History
Data availability:
Comments
Comment on this book
Sign in to comment
Book chapters
pp. 1
Introduction: Videogames as Performances
pp. 31
How to Do Things with Images
pp. 55
What Is Rhyparography? The Ambiguity of the Framing Device
pp. 79
‘Fanciful Microscopy’ – Framing Devices and Uncertainty in Pynchon’s The Crying of Lot 49
pp. 103
Anterior Motives – From Subjective Shot to Portal’s Figure of Reversal
pp. 127
Performative Multiplicities
pp. 161
Serial Aesthetics – Gaming’s Metamorphic Bodies and Baudelaire’s ‘Argot Plastique’
pp. 189
Physical Wit: Games and the ‘Tactile Unconscious’
pp. 227
The Nip and the Byte: Analog and Digital Performances in Videogames
pp. 259
Time Invaders – Conceptualizing Performative Game Time
Similar content
1,434
Emotion-Aware and Intelligent Internet of Medical Things Toward Emotion Recognition During COVID-19 Pandemic
Authors:
Tao Zhang
,
Minjie Liu
,
Tian Yuan
…
Spatially Coupled Protograph LDPC-Coded Hierarchical Modulated BICM-ID Systems: A Promising Transmission Technique for 6G-Enabled Internet of Things
Authors:
Zhaojie Yang
,
Yi Fang
,
Guojun Han
…
New Data Sources in Social Science Research: Things to Know Before Working With Reddit Data
Authors:
Ashley Amaya
,
Ruben Bach
,
Florian Keusch
…
See all similar