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      Game Production Studies

      ,
      1 (Other), 2 (Other), 3 (Other), 4 (Other), 5 (Other), 5 (Other), 6 (Other), 7 (Other), 8 (Other), 8 (Other), 9 (Other), 10 (Other), 11 (Other), 12 (Other), 13 (Other), 14 (Other), 15 (Other), 5 (Other)
      Amsterdam University Press
      GAMES / General, SOCIAL SCIENCE / Media Studies, TECHNOLOGY & ENGINEERING / Telecommunications, Amsterdam University Press, Film, Media, and Communication, Game Studies, Media Studies, Science and Technology, AUP Wetenschappelijk, Media studies, Computer games design
      video games, production studies, game industry

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          Abstract

          Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In Game Production Studies, an international group of researchers takes a closer look at the everyday realities of video game production, ranging from commercial studios to independent creators. Across sixteen chapters, the authors deal with issues related to labour, production routines, or monetization, as well as local specificities. As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost.

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          Author and book information

          Contributors
          Book
          9789048551736
          9789463725439
          18 March 2021
          18 March 2021
          Affiliations
          [1 ]University of Toronto Scarborough
          [2 ]University of Paris 13 Villetaneuse
          [3 ]Concordia University
          [4 ]ITU Copenhagen
          [5 ]University of Waterloo
          [6 ]Charles University
          [7 ]American University
          [8 ]Queensland University of Technology
          [9 ]University of Tours
          [10 ]Martin Luther University of Halle-Wittenberg
          [11 ]University of York
          [12 ]Maynooth University
          [13 ]Simon Fraser University
          [14 ]Ritsumeikan University
          [15 ]University of Toronto Mississauga
          cab59d9b-e4c5-43a5-874e-01e3170195c0
          Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License

          https://creativecommons.org/licenses/by-nc-nd/4.0/

          History

          GAMES / General,SOCIAL SCIENCE / Media Studies,TECHNOLOGY & ENGINEERING / Telecommunications,Amsterdam University Press,Film, Media, and Communication,Game Studies,Media Studies,Science and Technology,AUP Wetenschappelijk,Media studies,Computer games design

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